3D modeling

3D Environmental modeling using Autodesk Maya, Substance Painter and Arnold Rendering. These are the projects I did between the year 2020-2024. Softwares used : Autodesk Maya, Substance Painter and Arnold Render. 

Character Model 

She is middle eastern fearless queen with a very long hair. Her name is Maleka ! She loves snakes. I designed this model in 2D and made 3D version of her. I used Autodesk Maya and Substance Painter and Zbrush for character modeling. 

Process of
Making Maleka

2D Orthographic Design of the character designed by me 

and Basemesh- Low Poly 3D Model. 

UV unwrapped & Sculpting 

UV unwrapped in Maya and sculpting done in ZBrush. 


Texturing done in Substance Painter

©Copyright. All rights reserved

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details and accept the service to view the translations.